In the end I still take my Delta out for a fight to relax :cool. Zoom and boom are not my thing, but still I got me an 350R, meaning that I still must improve my aim and adjust my weapons to that kind of flight / fight. I'm also not so good at that, that is why I switch to other then preferred ships to get trained with it. The same curve would kill you in an agile ship.īest approach would be to set your curve neutral and adapt to your ships flight characteristics, but that also means adapting your way of flight / fight. Go to your control panel and make sure you see Saitek X52 in there. I have an X52 pro and it works marvellously with this game.
If you look down in your cockpit you will see the X52 pro modelled since the in game model is modelled after the real life X52 pro. Curves are great to improve the response of your stick to the flight characteristics of your ship, but, if you fly more then one ship, you should make a curve for each ship.o_O, don't focus on the curves, instead focus on the handling and controls.įor example, you fly the aurora, it is somehow sluggish, needs allot of boost / afterburner to make a 180 and buildup speed fast, same is for bigger ships, so you would make your curve more aggressive, but in return you overshoot allot. That is very strange b/c this game was built with the X52 in mind.